It was acceptable in the 80's.
You're wanted for the revolution, comrade.
There's both good and bad at play in these games, and it's not just the Zeds.
"We're gonna do a proper decoration job. I want the grey skies of London illuminated. I want that house painted red."
Maybe just slightly annoyed.
Journey through 14th century France as Amicia and Hugo avoid the Inquisition and hordes of rats to discover why their family has been persecuted.
"At this distance you'll also have to take the Coriolis Effect into account."
Almost flawless in its execution.
Swarm of the dead.
Live. Die. Repeat.
The good place?
A survival RPG that introduces new complexities to the genre but ultimately suffers in its balance between ambition and execution.
Scrambling to new heights.
Stick 'em up, punk!
Give me a lever long enough and an R2 button on which to place it, and I shall rule the online world... maybe.
When is a game not a game?
Up the creek without a paddle.
Handles like it's on rails.
DiRTier than a happy pig.
Will you fight the power or be part of the establishment?
Can it deliver on the classic story and gameplay that made the original special?
There's always a lighthouse.
Boldly going where no clone has gone before.
No, these aren't cybernetic insects.
A welcome revisit, if a costly one.
Let's get the duck out of here.
Red, green and blue light district.
Start the ball rolling.