The Codec Moments team visit Curve Studios to sample their selection of 2014 releases.
Monthly Archives: April 2014
What's your preference: sneaky, sneaky, stealth OR all guns blazing?
The Codec Moments team discuss what they know and want from the upcoming openworld hack-and-crash WATCH_DOGS from Ubisoft.
Don't you be wasting all your money on syrup and honey...
Start your engines - GRID returns for a third instalment.
In this Codec Call we talk to Richard Boeser from Sparpweed about ibb & obb, Chalo Chalo and Super Game Jam.
Time heals most wounds... except when it comes to gaming.
With crowdfunding games regularly in the headlines, are they the future of all game development?
If you were thrust into an emergency situation, would you be able to survive on your wits alone? Have the games you’ve played taught you how to survive?
If you're willing to call your innovation "Boomsound", you should expect people to laugh...
Das re-Boot.
Let's hunt some Orc!
Snake? SNAKE? SNAAAAAAAKKKEEEEEE!
Are Ubisoft overstretching themselves with yearly iterations of Assassin's Creed games?