Dark Souls II Sins in April

Dark Souls II GOTY

We’re a little over 2 weeks away from the release of Dark Souls II: Scholar of the First Sin, the definitive edition of From Software’s death simulator, on PS4 and Xbox One.  Our own Cevyn Scott reviewed the PS3 release last year, calling it:

…incredibly deep and layered to the point where after 200 hours of gameplay you’re still discovering new stuff… …it’s not going to pull any punches and it is going to be harsh… …but one of the most important things to keep in mind is that if it’s happened to you, it’s happened to a million others.

This divided the Codec Moments team – half wishing they had 200 free hours to put into it, and the other half finding 200 free hours to play and quote Praise the Sun! at any given opportunity.  I was on the edge with it because I really wanted something deep and fulfilling to get stuck into, but I didn’t want to neglect the pricey piece of new generation hardware sat under my TV.  With the upcoming release of an upscaled, upgraded and DLC rich version, I might be able to find out what the hell everyone’s going on about.

Bandai Namco Games have released some more screenshots in the build up to the arrival on the 2nd April, and it’s still looking impressive.  As well as those, From Software has also issued a patch to bring the existing PS3, Xbox 360 and PC versions up to speed with the new one – meaning that the loyal community can get playing right now.  Improvements include the addition of The Scholar (a new NPC), online matchmaking changes, expanded item descriptions, and other gameplay tweaks.  Newcomers on the PS4 and Xbox One will see enhanced graphics, upgraded performance, increased online players, more gameplay enhancements, and the three Crown of… DLC’s; all on top of the patch additions for the older versions.  Yeah, it might be worth investing in, and don’t forget about From Software’s other PS4 exclusive game coming out the week before – Bloodborne.

Dark Souls II: The Scholar of the First Sin will be available on PS4, PS3, Xbox One, Xbox 360 and PC on the 2nd April 2015.

 

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Matt

Co-founder & Editor at Codec Moments

Gamer, F1 fanatic, amateur DJ (out of practice), MGS obsessed, tech geek.

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