It’s time for us to open up our Week Spot for your enjoyment! (Except Graham, he’s packing for a move and forgot to play things…)
Roger: The Wolf Among Us (PS3), Real Life (Human Body).
Hello once again friends! If you’re reading this you obviously have invested some interest in the happenings of the COMO team, so I will do best to share my week with you in a nutshell. I don’t want to think that I am so busy that I have no time for one of my favorite hobbies, but it seems to be the case this time. Shortly after writing last week’s piece, I sat down to finish the last little bit of The Wolf Among Us. If you are unfamiliar with it, it is a point and click adventure game based in the universe of the Fables Comics’. The choices that you make have a big impact on how the story folds out much the same to how it was in Telltales’ The Walking Dead. But once that game was done I did not return to a gaming device for the remainder of the week.
So no gaming, but I did occupy myself with other activities, so in no particular order here are some things. Work. Yes of course work. You know, that thing that most people do for a living and then in there free time keep on doing? Yeah I had lots of it this week, but not all of it was laborious. I was able to help my grandma take a truck load of stuff from her storage unit to her house. It’s been quite the moving process but I am relieved to know it is almost completed. I spent any additional time hanging out with family and friends. I had some good friends over for a BBQ and a movie. We watched the indie horror film You’re Next. Besides being gruesome and uncomfortable to watch, the ending was very satisfying. Not to spoil anything, but it may not be a movie for the week of heart. Some of the special effects are rather gory. Either way it was a good watch. Congrats, you have made it to the end of my week. Let’s see what awaits next week!
Highlights: Hearing out the announcements for some new games has done much to excite me for this new year.
Lowlights: Not being able to play virtual anything other than real life has been kind of bummer, but at least it flew by!
I’m feeling like a stuck record again, it’s been Assassin’s Creed IV: Black Flag on both PlayStation 4 and mobile. The good news is that I’ve finally finished it so I won’t keep putting it in here each week. I enjoyed it, wasn’t particularly surprised by the ending, but maybe that’s because however entertaining the gameplay was, I feel the setup is formulaic. I did find a nice nod towards watch_dogs in one of the Abstergo files which piqued my interest further for that release, and managed to make me wonder is it going to be a modern day Assassin’s Creed game? I hope not because I want to see a new, distinct game.
I had a very short session on Battlefield 4 over the weekend. I assumed that the significant consumption of Bacardi Oakheart rum turns you into the best all-round soldier ever to grace the digital battlefield. It turns out, it does not.
So it’s now time to start something new, and I moved onto LEGO Marvel Super Heroes. It seems that it’s turning into a Codec Moments favourite, and it’s really good game. Bright, colourful, fun and doesn’t take itself seriously. The bonus is it works brilliantly with remote play because you don’t need to L2/R2 to play at any point. The game manages to bring out the big kid in me, and it’s been particularly satisfying being Iron Man and the Hulk. The open world aspect is better implemented than I thought, and I’ve a feeling there’s a lot of exploring I’ll be doing over the coming weeks.
Highlights: Turning Mr. Fantastic into a teapot for the first time (WTF?).
Lowlights: Getting my ass handed to me by one of the legendary ships.
Metal Gear Solid 4: Guns of the Patriots (PS3), Don’t Starve (PS4)
In a conversation earlier in the week with Matt, my craving to better understand the beautifully brain-melting continuity of Big Boss, Solid Snake and Raiden’s exploits was reawakened. And so, with what little free time I have had, my attention has been carefully split between wiki’s explaining MGS’ vast story and revisiting it’s culmination in Metal Gear Solid 4: Guns of the Patriots – which is one of the best examples of wrapping up a story in gaming history.
It’s been a while since I first played it – which was at and around its launch – and my skills and understanding of the games’ mechanics have… slipped, for lack of a better word. Which proves, for me at least, that things aren’t always as easy as riding a bike. Tainted by better comprehension of other stealth systems, like Assassin’s Creed or Splinter Cell, Snake’s on the fields of desolation approach to subtlety have become alien to the point that I seem to be, for the most part, incapable of remaining undetected.
With my nigh on lifeless body sprawled on the floor, a beep emits signalling that my octocamo has recognised the new design it must take on. I survey the struggle for ground between the rebels and the PMC, happening only a few feet away. A deep breath is in order to both accept, and deny, the looming threat of hearing Otacon scream, “SNAAAAKE!”. The clock is ticking and there is still too much at stake because, if not Old Snake, then who?
Aside from that, I took the opportunity to have another crack at survival in Don’t Starve, making it to Day 9 before being dismantled rather viciously by something that probably wouldn’t have been a problem had I not, in my haste to sate my growling stomach, forgotten that I was dangerously low on campfire components. Fortunately, however, in those 9 days I accumulated enough experience to unlock The Firestarter… so at least I know that won’t be ask much of a risk in future.
Highlights: Picking up five games for less than £3.
Lowlights: Not having the time to play most of them.