Time again for the cast of Codec Moments to confide in you what we’ve been playing this week: it’s the Codec Moments’ Week Spot!
This week I have mostly been playing Final Fantasy but you can expect to see the review on that a little later in the week. Long story short, love it. Aside from that I picked up a few games this week… well, a lot of games honestly, but due to the fact that reviewing a Final Fantasy is not easy, I’ve not had a lot of time to get around to most of them. That’s not to say I haven’t at all, of course.
In an effort to bolster the Trophy level I decided to go back and revisit some old favourites and at the top of the list is Far Cry 3. I still think it’s neck and neck for game of the respective year between this and Telltale’s The Walking Dead. Both are amazing games in their own way.
I actually had my mind set on skipping Far Cry 3 and the whole Far Cry franchise after Far Cry 2 was such a far-cry from Far Cry, but someone implored me to give it a shot and I spent the following week kicking myself for my own stubbornness because it genuinely was fantastic, and I still unsurprisingly find it to be one of the most enjoyable games in recent memory for the sheer fact that you can easily get lost in the comfortable and incredibly enjoyable frantic killing spree that has become Jason Brody’s life. The time I have had this week, and that in the coming weeks, will consist of a lot of me purging this game of all content for the fourth time since its release.
As well as that, I have also been treading water in the early stages of the Ezio saga in Assassin’s Creed 2. Another anecdote-worthy game for me. I believe I’ve mentioned this before but when AC1 came out, I took it, rightly so for a while, to mean no more Prince Of Persia and carried that sadness into Altair’s episode, sulkingly scaling builds saying stuff like “I wanna run along ‘em, not up ‘em… this is gay.” Much like my misguided pre-disliking of Far Cry 3, I carried that past AC2’s launch and didn’t bother with Ezio until well after his story had been told, until one day I decided to give it a shot and… well… the game speaks for itself. I’ve been kicking myself for about two years over that one. I picked up 2, Brotherhood and Revelations and plan to take a slow stroll through them this time rather than my first mad dash to the end, and aim to pick up all the trophies along the way.
And that has been my week.
Highlights: Returning to the glory days of dual hidden blades.
Lowlights: Reviewing a Final Fantasy is a lot harder than I had expected it to be.
Graham: LEGO Movie Videogame (PS3)
Well after my two week stay with the in-laws and the mega stressful move at the weekend I am safely in my new gaff.
Unpacking has featured highly in this weeks activity along with a lot of cleaning, I wont go into detail about the bathroom finds but lets just say my previous owners had a lot of hair.
I have broken out the PS3 already and have been playing a lot of The LEGO Movie Videogame for the Codec Moments review. I don’t need to say too much as you can read the review but I am a fan of LEGO adaptations of famous movies – adaptations of their own – I am not sure.
I hope to get back to the PS4 before next week as I have Killzone to finish along with Fifa 14, both these were packed some 2 months ago so I have some catching up to do!
Highlights: The PS3 wasn’t broken.
Lowlights: DIY for the rest of my life.
If you noticed one pattern this week it is that the only time my PS4 was used was for watching Netflix. While this fact makes me sad at first, it also strengthens my belief that the PS3 still has a long life ahead of it, and that make me glad. So for the gaming list this week, I once again joined forces in the world of Dark Souls to defeat evil and become a bad ass. I spent all 10 of my Cracked Red Eye Orbs to invade other players worlds all in one sitting. Three of them were wasted with failed summons, while the other seven were wasted by my lack of fighting prowess. I was defeated swiftly almost every time. While I am unsure the reason for my failures, one thing I did notice is that I am extremely weak to magic. Maybe a character adjustment is needed, or maybe I will just be a team player, and just worry when I am invaded by others. I seem to have better luck while being invaded.
I did dust off the 3DS for a few hours and started my second playthrough of 999. Presented as an entertaining visual novel, 999 promises a deep and intriguing story that demands a few playthroughs to see all of the endings, and most importantly, the good ending. The ability to skip dialogue that you already read the first time around helps to streamline your playthrough and allow you to make changes to your previous one. Rather than dedicated Hero of Sparta its own paragraph here in this article, it will be featured on a future Cost of a Coffee, so keep your eyes on the site to know more about it.
GTA V was turned on for a few hours this week to take advantage of the Valentine’s Day benefits. I was able to collect several themed clothing items for my character and I also engaged in several races and activities. It has been a while since I gave it a play and it was a warm welcome. I really enjoyed some of the new user created content and new game modes that Rockstar themselves created. Still, no heist missions to be found. I wonder if Rockstar will ever come through on that one? Time will only tell.
As you may already know, the fine folks over at Naughty Dog released the first and only DLC for The Last of Us titled Left Behind. The DLC takes place after the events of the American Dreams comics and just before the main events of the original game. The story focuses on the bond between Ellie and Riley and the story they journey together. Being a very easy game to spoil I will refrain from going into any details but I can assure you that the work they have done is remarkable and ultimately reminded me of the greatness of The Last of Us. The minor details that fill the game, from the rooms littered with detailed movie posters, down to the way that rain running down a window will cast a real time shadow on the walls. Once again, story is very meaningful and some new gameplay ideas also spice up the already superb combat. If you own the game you owe it to yourself to download Left Behind. Go do it now.
Highlights: Playing a certain scene in Left Behind. You will thank me for not spoiling it here, but let us just say it involved electricity and fighting.
Lowlights: Learning that my Dark Souls character is somewhat lacking in PVP.
Game time has been limited for me this week, in fact I’ve spent more time looking at company accounts than I have on the PS4; but that’s probably a good thing for a freelancer, right?! I put a few hours in on Battlefield 4 over the weekend, but I’ve not played any Second Assault yet as the 5 GB download bested the archaic broadband connection I enjoy in South Yorkshire.
Most of my gaming has been restricted to my iPhone and I have to admit that I have an unhealthy addiction to The Simpsons: Tapped Out. This free-to-play gem from EA is actually a lot of fun, if you can get past the early grind and start to open up some of the missions that unlock characters and buildings from the show. The game has got a good sense of humour and it doesn’t take itself too seriously, so dipping in every few hours has become a little treat to myself.
I have also been playing Adventure Time Presents: Card Wars on iOS, which is more fun than it ought to be for a strategy card game based on a Cartoon Network show. I won’t give too much away for now, as the Prof. has stolen my iPhone and is feverishly scribbling down his musings as he plays… expect a review soon.
Highlights: Unlocking Krustyville
Lowlights: Losing my favourite creature to a lucky floop
This week has been a mixed bag of gaming goodness. I was going to start Outlast, but was reminded by a friend recently how terrified we were playing Alien Resurrection in the dark on the PSOne (seriously, facehuggers scuttling round in Dolby Pro Logic in the middle of the night is not conducive to clean underwear). So I’ve not played that. Instead I plumped for continuing Don’t Starve which has had an update to put in auto-saving and increase HUD size, both nice little additions. I actually managed to get further this time too, reaching day 24 before freezing to death.
I’ve had a bit of time with the Second Assault maps on Battlefield 4 (look a bit last gen and were not populated with anyone on Tuesday night); earned some more cash with my fleet in the Assassin’s Creed IV app and realised I have a quarter of a million Reales to collect; and finished Tomb Raider too.
My highlight of the week though was re-discovering Portal 2, but this time on PC. I’ve had the Steam code since I got the console version but not redeemed it until I got back to a bit of PC gaming with Loadout the other week. I didn’t touch the story mode here though, having done that to death already, instead I jumped into the user generated content. There are some amazing puzzles and really nicely designed levels to have a go at, and I’ve been properly impressed. It’s not like I was expecting them to be bad, but I wasn’t expecting the same standard as the Valve development team, and they’re a credit to both the tools and the people who spend the time creating them. Being one of my favourite games of the last console generation I was always a little disappointed that the content was never able to be made available on the PS3, it’s something that would have added such longevity to an already awesome title.
Highlight: Turret destruction levels and blue goo!
Lowlight: Capturing all the control points in Oman… on my own because no other player joined the game.